Mass Effect: Andromeda really blows it.
BioWare had an opportunity to reinvent its homegrown sci-fi series with this game. We’re five years removed now from Mass Effect 3. All that controversy around the game’s ending — which a pressured BioWare eventually altered in its “Extended Cut” DLC — is in the past.
It hasn’t been long enough, apparently.
Mass Effect: Andromeda‘s story takes no chances. The choices you make have meaning in the moment, but few lasting consequences. You never have to decide, for example, which crew member to sacrifice or how to go about keeping everyone alive during a suicide mission. It’s always a more clinical “this or that.” …